Core Programming: Player Ammo counter & Wave System!

Ryan A
Apr 20, 2021

Oof — its been a rough few days. Trying to get your brain to focus on creating a Wave system while fighting a sinus infection is not easy. But I do like a challenge.

The wave system is in! It has a few key components:

  • Wave number announcement
  • Increased spawn and speed rates (toggleable)
  • Pre-defined, safe, pathing (randomized)

The ammo counter is a standard — but its going to be revised with a better visual in future revisions.

Next up: New enemy types & negative pickups!

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