Its … its finally over. After 3 unique scripts, ~500 LoC, 0 showers, and 3 days of getting the mechanics and bugs out of the boss fight and I’m finally here.
Mechanics:
- Each Arm has 5hp. They fire individual lasers. Destroying an arm, stops it from firing. (In the video I moved it down to 1hp for testing).
- Core of the boss is shielded and fires artillery strikes around the map, which you must avoid.
- You must destroy all 4 arms before the shield comes down to target the core. Each destroyed arm has an explosion animation (would like to one day make these fly off the boss instead).
- Core has 10hp. Once core is sufficiently damaged = you win!
Definitely some further optimizations required later but the game is “done”!